GDC 2022 - Open Source Strategy for Game Studios
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- Publication date
- 2022-03-21
- Collection
- computersandtechvideos
Slides from the GDC 2022 talk, "Open Source Strategy for Game Studios"
Talk description:
Game studios are using open source at an increasing pace, but that's not necessarily good. Like many things, the devil lies in the details. There's much more to open source than getting utilities for free. With just a little thought and effort, open source can be a strategic super power for studios, reducing staff recruiting and onboarding times while giving a big boost to branding.
Come learn from a corporate open source strategist and the founder of a popular (and open source!) narrative design tool, then take your studio to the next level with open source.
Takeaway:
By the end of this presentation, attendees will know how (and why!) to track their software supply chains, will be prepared to judge which projects are ripe for open source release, and will have the information to make that release successful.
Intended Audience:
Game producers and developers are the target audience for this presentation. There is no additional prerequisite knowledge for it beyond awareness of the concept of open source software. We'll take it from there.
- Addeddate
- 2022-03-22 22:39:41
- Identifier
- gdc2022-oss-strategy-for-game-studios
- Identifier-ark
- ark:/13960/s26tz1dq8dj
- Ocr
- tesseract 5.0.0-1-g862e
- Ocr_autonomous
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- Ocr_detected_lang
- en
- Ocr_detected_lang_conf
- 1.0000
- Ocr_detected_script
- Latin
- Ocr_detected_script_conf
- 1.0000
- Ocr_module_version
- 0.0.15
- Ocr_parameters
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- Ppi
- 600
- Scanner
- VM Brasseur
- Year
- 2022
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